
Combined with the aforementioned ability to draw quickly, they are still worth considering even for competitive online players. This trait makes handguns especially advantageous in single-player campaign, in which running to the next cover unscratched would often save the hassle of dealing with respawning enemies. However, with a handgun in hand, a player may actually run much faster. This change makes pistols much less appealing to many, as carrying one means giving up a full-sized weapon. However, from Call of Duty 2 onwards, this slot is removed so a handgun occupys 1 of the only 2 primary gun slots. In original Call of Duty and Call of Duty: United Offensive, handguns have a dedicated slot, and can be drawn by pressing "3" on keyboard. Some post-WWII handguns, like Glock G18, have high rate of fire combined with high magazine capacity. There are some exceptions to this though. Additionally, players cannot simply "sweep" the crosshairs over an opponent while continuously holding down the trigger and expect a kill, as every shot must be fired manually. Since their hipfire spread tends to be relatively poor, the user will often find him/herself running out of ammunition should they attempt to kill an enemy without aiming. The low magazine size and semi-automatic nature limits them to ADS outside of point-blank ranges. However, handguns have moderate damage (if it's a revolver) and sometimes low if it's a pistol with a magazine (such as the M1911) outside of their usually short ranges. When aiming down the sights they have the fastest ADS time, have no zoom, and they retain full "look/aim" movement speed when doing so. In general, semi-auto pistols are less powerful than revolvers.Ĭompared to other weapons, handguns can be drawn the fastest, and switching to a sidearm is always faster than reloading. Lower caliber handguns usually have higher magazine capacities, while the higher caliber handguns are louder, have more recoil and a smaller magazine capacity.

Handguns usually have moderate stopping power and are able to pull off many shots in quick succession.

Handguns (which include pistols and revolvers, and are also referred to as side arms) are a type of secondary weapon in the Call of Duty series.

The M1911, a handgun featured in most major Call of Duty games Fastest weapon swap and movement speed." - Category description in Call of Duty: Ghosts.
